Microsoft Planning To Add Physics Support To DirectX

Posted by bink on June 20 2006, 6:57 PM. Posted in Direct X.

Microsoft appears to be working to add physics support inside of its DirectX application interface, according to a job posting by the software giant. Microsoft is currently advertising for a software design engineer to join Microsoft's "Direct Physics" team, "responsible for delivering a great leap forwards in the way game developers think about integrating Physics into their engines," according to the posting.

Physics simulation, according to Microsoft, "is a key part of the next generation gaming experience, bringing increased realism, greater immersion and more interesting experiences."

Two independent physics SDKs are currently competing for developers: a solution from Havok, which has won hardware support from ATI and Nvidia, as well as Ageia, whose PhysX chip directly accelerates games.